tantailizing: Dissidia (Playing around)
Zidane Tribal ([personal profile] tantailizing) wrote 2021-01-28 12:07 am (UTC)

Essence Powers

Tailoring - Aladdin might be an 'idle boy', but his family were tailors. If he gets some hands on materials then, Zidane will be able to craft up various costumes, disguises, etc.
- (Frankenhyde Upgrade) Zidane can weave materials himself from raw ingredients

Genie of the Ring - Given to Aladdin by the first magician, Zidane can call upon a lesser Genie to grant minor wishes (food, water, escaping from traps, etc. No big manors or riches like the Genie of the Lamp). They also protect Zidane from most magical deceit that he himself cannot see through. The ring doesn't come off unless Zidane removes it himself. The Genie looks like Carbuncle from 'Final Fantasy IX'.
- (Frankenhyde Upgrade) The Genie is free to roam a certain distance from Zidane and act fairly independently

Poison Knowledge - In order to save his wife and rid of the first magician after he takes the lamp, Aladdin purchased a powder which - upon consumption - killed the magician. While Zidane will know of various poisons, how he uses that knowledge is up to him. He'd prefer not to, but at least he'd be aware if someone tries to poison him instead and treatments.
- (Frankenhyde Upgrade) Can make basic poisons if he wants to

Fire Magic (Frankenhyde) - Associated to the Djinns, this magic has rubbed off on Zidane's essence. Quite minor, he can infuse it into his weapons more than wield it right now.

Wind Magic (Frankenhyde) - Associated to the Roc, this magic has rubbed off on Zidane's essence. Can be infused into weapons into its current state.

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